FlyerX wrote:
> Looks very nice and clean.
Thank you.
> I would be grateful if you share the technique for the
> shading.
Someone will guess soon.
> Is is
> similar to the OpenGL trick to show mesh edges?
I don't know anything about OpenGL, so I couldn't tell you.
> In PoseRay I made the POV-Ray cartoon effect by playing with
> the finish of the material
With as many different shades?
I don't know PoseRay. Does it have surface shaders like POV-Man?
-Shay
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