POV-Ray : Newsgroups : povray.general : Attempt to POV4 Syntax basics : Re: Attempt to POV4 Syntax basics Server Time
31 Jul 2024 14:27:39 EDT (-0400)
  Re: Attempt to POV4 Syntax basics  
From: andrel
Date: 8 Oct 2007 16:07:42
Message: <470A8F10.4020406@hotmail.com>
nemesis wrote:
> andrel <a_l### [at] hotmailcom> wrote:
>> I only want to stress again that POV as it is now, and even more is it
>> will be as POV4 is a fantastic tool to use in highschool math and
>> physics classes. Nobody likes geometry
> 
> no doubt!  Math is much more fascinating when we can visualize equations as
> graphs...
> 
> povray has always been to me an excellent tool to teach people both geometry
> and introductory computer programming.
> 
>> Add support for multiple camera's, our beloved
>> raytracer but also a fast scanline/DirectX/whatever previewer that
>> accepts the same scenes but without reflections and such.
> 
> you do know that there are quality parameter both via the command-line and
> from the Render Settings GUI dialog that allow for very fast rendering,
> don't you?  
Yes but still not fast enough to me, unless I missed some.
> Only thing lacking, I guess, would be allowing the mouse to
> manipulate that render window by zooming in/out and rotating freely.
> Wouldn't that be a cool application for the real-time rendering in povray
> 3.7? :)

I don't use the beta ;) .


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