> Hi everybody,
>
> since everybody knows how to render a reflective sphere on a checkered
> floor, I wonder how to make a checkered sphere. Since map_type 1 only
> works only with pigment or texture maps, how do I map the checkered
> pattern correctly onto a sphere?
>
> Maybe someone could be so kind and explain it?
>
> GreetZ
> Matthias
You have to decide what is 'correct' You mean like latitude nad longitude?
Try this in the docs:
3.5.12.6.5 Mapping using warps
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