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St. wrote:
> "St." <dot### [at] dotcom> wrote in message news:46ea44f8@news.povray.org...
>> "somebody" <x### [at] ycom> wrote in message news:46ea0375$1@news.povray.org...
>
>>> Goesontoshowthateverythingworthdoing,andalotthat'snothavebeendoneontheIntern
>>> et,andwehavehitrockbottom.Nonetheless,ifsufficientlybored,Icouldget~200per5s
>>> ecs,Isuppose.Luckily,I'mnotATM.
>> Heh, well, I reckon I could do about 5000 @ 20 seconds using one hand.
>> :)
>
> Ok,ok,youdidn'tbite. ;)
>
>
But,I*could*doitonehandedwithmys00perd00perhammeractionpendantmotorthingyrunning@20,000RPM!!
> :op
>
> Heh... :)
>
Taking into account the mass of the space bar itself and the inertia it
gets when hit along with the return force of the spring and the tendency
for the actual space 'button' mass to cause it to have a different
inertia than the bar itself therefore to lag behind the space bar on the
'up' stroke you run a good risk of either having the contact that
registers a space bar press never separating - giving the appearance on
one long continuous press of the space bar, or causing the space bar to
disintegrate.
Me, I prefer to remove the debounce circuitry/routines from the
keyboard. Then each press can be worth thousands in themselves. After
all it is the number of times that the contact in the space bar button
connects that ultimately counts..... - but then I run into the problem
that the computer is probably not fast enough to catch them all.....
<sigh>
heh... :)
Tom
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