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> Hi,
>
> If I'm an old man who can't change his ways and insists on thinking in
> coordinates where x points right, y forward and z up, is there a way to set
> up the whole scene in those coordinates and then apply a single
> transformation to the entire scene?
use a camera like this :
camera {right x*-4/3 sky z location <..> look_at <..>}
Don't forget you did that when using torii, height-fields, etc...
Fabien.
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