Pahidla <dol### [at] yahoo com> wrote:
> If I'm an old man who can't change his ways and insists on thinking in
> coordinates where x points right, y forward and z up, is there a way to set
> up the whole scene in those coordinates and then apply a single
> transformation to the entire scene?
The coordinate system is a camera setting, and can be changed.
Setting the 'right' and 'up' vectors appropriately will make your
scene work with that coordinate system you want.
--
- Warp
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