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Mike Williams wrote:
> I had the same problem with SweepSpline.inc and never did find a general
> solution. In most cases either SweepSpline.inc or SweepSplineV2.inc will
> produce a twistless rendering, but there's no guarantee.
>
> In your particular case, SweepSplineV2 produces a better result.
>
> SweepSpline, and Ingo Janssen's makemesh.inc (which it uses) are in this
> zip file:
Thanks Mike! Looks like there's a bonus in there. I didn't know you
could wrap a function around a spline like that!
How come, after searching and searching for a mesh-based sphere_sweep, I
never found these files? Oh well :) It has been fun making my own
version. Plus, if I want to implement something extra into it, I can.
Sam
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