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Woody nous apporta ses lumieres en ce 2007/09/15 12:36:
> can anyone tell me what I am doing wrong with this?
> This is a UV map mesh
> and I'm trying to get rid of the white lines.
>
>
> ------------------------------------------------------------------------
>
What is it suposed to represent? All I see is perfect black.
By the way, please convert to JPG (lossy, up to 24 Bits per pixel), GIF
(non-lossy but colour limited to 256) or PNG (non-lossy and 1 to 48 bits per
pixel), much lighter.
--
Alain
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You know you've been raytracing too long when you spend 4 days at work wondering
how to render your tongue.
David Kraics
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