web.46ec0a0ffa9638f8662513760@news.povray.org...
> can anyone tell me what I am doing wrong with this?
> This is a UV map mesh
> and I'm trying to get rid of the white lines.
>
What is that image? The image_map you have mapped on our mesh or the
rendered image?
The histogram says that 100% pixels are 100% black.
Marc
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