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Fa3ien wrote:
> My 2 cents...
>
> I think that, prior to discussions about which approach should be
> taken, we should create a dozen (or so) of typical simple scenes
> which would include most typical SDL features (one with a loop, one
> with a macro, one with textures, one with 'trace', etc...).
>
> Each envisioned language and/or paradigm should be tested 'against'
> these scenes, with sample would-be code. This would allow, IMO,
> better evaluation upon criterias such as features, powerfulness,
> expandability, readability, user-friendliness, ease of implementation,
> etc...
Very good idea!!!
Thorsten
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