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Chris Cason wrote:
> Warp wrote:
>
>> Does this mean that 4.0 will *not* have any kind of revised SDL language?
>
>
> I have to be realistic here and take the approach that attempting to write a
> new SDL prior to releasing the tree for folks to work on would not be
> practical. On the other hand, the existing parser has to be replaced since it
> is fairly cumbersome and hard to maintain.
How hard would it be to separate the parser and the renderer as much as
possible, and thereby allow for both a parser based on the current SDL,
and another parser based on an entirely different SDL (as well as a
rendering engine that is not primarily a ray-tracer)?
Regards,
John
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