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> Hmm, I might actually know your surname if I saw it, in that case. I still
> have many issues of that mag kicking around somewhere.
The surname is Boham, I think they were published around '96 - '98 but could
be a year or two out, it's been a long time. I still have a lot of AU
issues back at my mum's house, I should get them out one day. And fire up
my old A3010, and figure out a way to get the 120 MB of data off the
internal HD and onto my PC to run in the emulator.
> Yup. You could sit down, start typing, and have graphics on the screen
> inside of a minute. Impossible these days.
Well with things like Visual Studio you can get a windows based application
running in almost zero time, but direct access to the screen is much
trickier. I guess that's the price we have to pay for such a wide variety
of video hardware in the market (and hence much cheaper prices).
Still, Microsoft has done a good job with DirectX recently (since version 6,
and similar applies with OpenGL I assume) to get direct access to hardware
independent of the make/model installed. It's only half a dozen DirectX
calls to setup a full screen application with access to the pixel data
directly. It's not the fastest ways to do things though, there's usually a
faster alternative involving textured rectangles and/or pixel shaders.
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