POV-Ray : Newsgroups : povray.off-topic : Power : Re: Power Server Time
11 Oct 2024 19:15:22 EDT (-0400)
  Re: Power  
From: scott
Date: 11 Sep 2007 06:56:54
Message: <46e67476$1@news.povray.org>
> Hmm, I might actually know your surname if I saw it, in that case. I still 
> have many issues of that mag kicking around somewhere.

The surname is Boham, I think they were published around '96 - '98 but could 
be a year or two out, it's been a long time.  I still have a lot of AU 
issues back at my mum's house, I should get them out one day.  And fire up 
my old A3010, and figure out a way to get the 120 MB of data off the 
internal HD and onto my PC to run in the emulator.

> Yup. You could sit down, start typing, and have graphics on the screen 
> inside of a minute. Impossible these days.

Well with things like Visual Studio you can get a windows based application 
running in almost zero time, but direct access to the screen is much 
trickier.  I guess that's the price we have to pay for such a wide variety 
of video hardware in the market (and hence much cheaper prices).

Still, Microsoft has done a good job with DirectX recently (since version 6, 
and similar applies with OpenGL I assume) to get direct access to hardware 
independent of the make/model installed.  It's only half a dozen DirectX 
calls to setup a full screen application with access to the pixel data 
directly.  It's not the fastest ways to do things though, there's usually a 
faster alternative involving textured rectangles and/or pixel shaders.


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