John VanSickle wrote:
> By the way, I have been reading the stuff Pixar has at
> http://graphics.pixar.com , and some of it suggests improvements in the
> way that POV-Ray handles various kinds of anti-aliasing. How open will
> the project be to changes of this nature?
Once the port is done and we have something stable, I'm entirely open to
playing with new ideas. We may have a 'stable' and 'testing' tree for
playing around with new ideas (with binaries released from each; probably
the testing tree would get a nightly automatic build or something).
-- Chris
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