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"Bryan Valencia" <no### [at] waycom> wrote in message
news:46e07af7@news.povray.org...
> Awesome! now if we could just bottle it and plug it into the
> postprocessor of the renderer!
there is a find-edge postprocessing-effect in megapov, but the
postprocessing-system in megapov is awfully slow :(
extremely versatile, but slow!
cu!
--
#macro G(b,e)b+(e-b)*C/50#end#macro _(b,e,k,l)#local C=0;#while(C<50)
sphere{G(b,e)+3*z.1pigment{rgb G(k,l)}finish{ambient 1}}#local C=C+1;
#end#end _(y-x,y,x,x+y)_(y,-x-y,x+y,y)_(-x-y,-y,y,y+z)_(-y,y,y+z,x+y)
_(0x+y.5+y/2x)_(0x-y.5+y/2x) // ZK http://www.povplace.com
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