POV-Ray : Newsgroups : povray.general : Skies and Clouds : Re: Skies and Clouds Server Time
31 Jul 2024 06:13:08 EDT (-0400)
  Re: Skies and Clouds  
From: M a r c
Date: 26 Aug 2007 04:04:35
Message: <46d13413@news.povray.org>

46d12e49@news.povray.org...
> fls13 <fls### [at] netzeronet> wrote:
>
>  The problem with using a sphere is that you need to make it really
> large and put its origin very far away (below) the camera for it to
> look realistic, and objects that large might present rendering artifacts
> due to limits in the floating point calculations.
>

But if the farthest (and invisible) parts of the sphere are very far, the 
rendered parts are at reasonable distance, aren't they?

Marc


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