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Samuel Benge wrote:
> Hello everyone,
>
> Not the best render, but I thought I'd post it here instead of just
> sitting on it. I don't know where the extra modifications went; they
> disappeared after moving the terminations outward. Oh well.
>
> Anyway, to save time when rendering, I prerendered the shadow with
> photons and then rendered the crystal on top of that with focal blur.
> Rune's Illusion include file is useful for projecting a prerendered
> scene into a scene. I shrunk it down with IrfanView and added color
> bleeding (in POV) after that.
>
> I hope you like it!
>
> Sam
Ooo!
--
Stefan
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