|
![](/i/fill.gif) |
Tim Attwood wrote:
> Yeah, sphere_sweeps are bugged. I wish they weren't.
> I'd use a macro...
Yeah, I might end up doing that.
By the way, when connecting spheres wth cones, it's better to use the
Connect_Spheres() macro from shapes.inc; otherwise the result is not
completely smooth when there's a big difference between the radii of the two
spheres.
Rune
--
http://runevision.com
Post a reply to this message
|
![](/i/fill.gif) |