Hello everyone,
Not the best render, but I thought I'd post it here instead of just
sitting on it. I don't know where the extra modifications went; they
disappeared after moving the terminations outward. Oh well.
Anyway, to save time when rendering, I prerendered the shadow with
photons and then rendered the crystal on top of that with focal blur.
Rune's Illusion include file is useful for projecting a prerendered
scene into a scene. I shrunk it down with IrfanView and added color
bleeding (in POV) after that.
I hope you like it!
Sam
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