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"RusHHouR" <gee### [at] mail nu> wrote in message
news:web.46cc9bb5f2cc249447d3ae5e0@news.povray.org...
> So... there are NO ways of converting an object consisting of several
> shapes
> made in POV-Ray to .obj, .mdl, .3ds, .any-bigger-standard-type-of-mesh?
> The
> links section is funny. The conversion tools that doesnt have broken links
> hasnt developed since 1998...
>
> Why, WHY was I decieved to actually trying to learn the basics of this
> program. Its created contents are of no use to anyone outside the POV
> realms... To think I could have spent this time learning 3dsm or maya
> instead... Has anyone else ever had feelings such as these, or am I
> getting
> like banned now...? :)
>
> Man, Im just desillusionized or something. Was asked to do some structures
> for a game, which sounded like fun. Then, ummm.... like "what was that
> format again!?" Eh, just forget it...
>
> Cant some genious just make a pov-scene-to-single-mesh converter program.
> Please.
Why, when it's just as easy to produce a mesh in an external modeling
program like Wings3D?
I know how you feel though. When I first started, (I think it was
2000), I don't think Wings was around, so I used sPatch as a starting point,
and then HamaPatch before Wings. (3 great programs).
~Steve~
>
> Doh! :/
>
>
>
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