POV-Ray : Newsgroups : povray.newusers : How to create scene component library? : Re: How to create scene component library? Server Time
28 Jul 2024 20:24:03 EDT (-0400)
  Re: How to create scene component library?  
From: Marty Schrader
Date: 18 Aug 2007 00:21:09
Message: <46c673b5$1@news.povray.org>
Yeah, modularity is always a hassle when you are working with something that 
reads like C and lacks the objectivity of C++. Heh. The #ifndef thing has been 
around for decades.

I'm thinking that I might be able to add some sort of object abstraction by 
resolving namespaces through nested includes. This could be a dead end, of 
course, but I won't know until I try it or until somebody steers me toward a 
solution or a reason why it can't be done. Thanks for the assist.


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