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Hi
> Hi everyone,
> I'm new to povray and have recently been playing around with media an
d
understand
> how these things work, but I haven't been able to get it to work as I
would
> expect.
>
> What is supposed to happen, is a narrow beam of light from a spotligh
t
> enters some scattering media so it shows up, enters a glass block at
an
> angle, where it is refracted, and then exits at the other side, where
it
> shows up in the media again.
>
> What actually happens is it shows up before it strikes the block, but
then
he
> source code of other scenes that do something similar (particularly
the
> advanced/optics.pov scene that comes with povray) but I can't really
tell
> what I am doing wrong.
>
> Here is what I have so far:
> [...]
>
> // Glass block
> box {<-0.5,-0.5,-2>, <0.5,0.5,2>
>
> }
I think you must make the glass block hollow.
> [...]
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