POV-Ray : Newsgroups : povray.animations : Rune's particle system : Re: Rune's particle system Server Time
19 May 2024 20:47:46 EDT (-0400)
  Re: Rune's particle system  
From: Rune
Date: 16 Aug 2007 12:27:51
Message: <46c47b07@news.povray.org>
iori wrote:
> Hi, I'm using rune's particle system
> http://runevision.com/3d/include/particles/
> to simulate fire and smoke effect. However I'm scratching my head on
> how to simulate fire and smoke together (smoke appearing on top of
> the fire). I'm trying to achieve the effect demonstrated in the Blow
> Up demo scene(without the explosion though) in the website, but I
> have a hard time understanding the explosion code..
>
> In short I just need normal fire which generates smoke, any
> suggestions?

If you want the effect from the Blow Up demo scene, but without the 
explosion, just set ShowCloud in the top of the scene file to false. You 
should be able to track what this variable turns off and which settings you 
don't need anymore if you want to clean up the code afterwards.

Rune
-- 
http://runevision.com


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