M_a_r_c wrote:
> You answered your own question :-)
> If you want the random boxes cutting their own color or texture, give them
> one.
> If you want the CSG has a whole texture don't give properties to nested
> objects
or use the keyword cutaway_textures which specifies that the
texture of the clipped object is retained instead of applying
that of the clipping object. Although I remember the results
were not always what I expected when the differencing
complex CSG structures ;)
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