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Barehunter wrote:
> Has anyone tried to re-create secondlife objects in POVray and met the same
> problem? Is there a solution?
I'm guessing that in SL, after you rotate the object, the axis around
which you rotate is also rotated and in POV it's not, or vice versa.
Try turning on the axes display in SL, rotating a prim, and seeing if
the prim's axis has changed. I believe it *does* change in POV, but not
SL, altho it has been a while.
--
Darren New / San Diego, CA, USA (PST)
The primary use of XML is as a technique
to avoid documenting your interchange formats.
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