POV-Ray : Newsgroups : povray.binaries.images : Lostguy WIP #3 : Re: Lostguy WIP #3 Server Time
5 Nov 2024 12:36:48 EST (-0500)
  Re: Lostguy WIP #3  
From: Thomas de Groot
Date: 4 Aug 2007 03:46:29
Message: <46b42ed5$1@news.povray.org>
"Tim Nikias" <JUS### [at] gmxnetWARE> schreef in bericht 
news:46b3c90a$1@news.povray.org...
> Ross wrote:
>>> Still feel the need to come up with something resembling a path on the
>>> grass, but one step at a time...
>>
>> That was my initial response. "There are no paths, no one has had to make
>> these decisions before?"
>
> Good idea, but wrong approach. You may think that you've had to make 
> similiar decisions, but you never make the same decisions. So basically, I 
> don't really need a path, unless you follow the idea that these paths 
> aren't 100% free choice, that they might be tended to by something 
> higher/lower. That's something I'm keeping in mind when trying to come up 
> with a design for the path and how to model it.
>

My idea - for what it's worth - is that the paths should not be clearly 
defined but diffuse, irregular, some randomly more treaded than others. A 
choice is always(?) towards a certain future, which itself always(?) remains 
uncertain in coming about.

Thomas


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