Yadgar wrote:
> I'm currently trying to build a gradient y texture to generate a 16 bit
> heightfield from an isosurface terrain.
Curious: I'm just doing the opposite... ;)
> pigment // here the error occurs
>
> Everytime I try to start my small test scene, I get the error message "Parse
> Error: expected "[", pigment found instead". Why?
I think you need to get ride of the pigment{} wrapper, IIRC.
Happy landscaping!
--
Jaime
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