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Orchid XP v3 wrote:
> Do you remember THIS ROOM?
no
> Sure ya do! :-D
>
> What would this look like rendered with POV-Ray? C'mon, I wanna see what
> the experts can do using a true ray tracing system, as opposed to a 1998
> realtime scanline renderer.
>
> (Note the cute bilinear filtering, and the silly "flat" pipework grebles
> drawn on the floor. And no curved lines or AA. Also, the streaks in the
> yellow beams are a rendering artifact.)
>
> ------------------------------------------------------------------------
>
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