POV-Ray : Newsgroups : povray.newusers : Povray and Blender : Re: Povray and Blender Server Time
29 Jul 2024 04:24:16 EDT (-0400)
  Re: Povray and Blender  
From: Warp
Date: 16 Jul 2007 06:07:43
Message: <469b436f@news.povray.org>
PdG <pdg### [at] intermerdagmailcom> wrote:
> the first has an ireealistic black zone, the second has a smoot gradient
> from light to dark, and if i use a cylinder statement instead of the mesh,
> pov renders it like blender.

  I still see no difference in the images.

  Anyways, just out of curiosity, what happens if you speficy "no_shadow"
in the mesh when you render it with povray?

-- 
                                                          - Warp


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.