POV-Ray : Newsgroups : povray.newusers : Povray and Blender : Re: Povray and Blender Server Time
28 Jul 2024 22:24:57 EDT (-0400)
  Re: Povray and Blender  
From: Alain
Date: 15 Jul 2007 13:19:43
Message: <469a572f$1@news.povray.org>
PdG nous apporta ses lumieres en ce 2007/07/15 12:21:
> Il 15 Jul 2007 11:32:06 -0400, Warp ha scritto:
> 
>> PdG <pdg### [at] intermerdagmailcom> wrote:
>>> http://img370.imageshack.us/img370/6343/mainfg4.jpg
>>   It's difficult to say anything from that image. Could you create a better
>> image which shows clearly the problem?
> 
> Look here
> 
> http://img68.imageshack.us/img68/7717/diokvu6.jpg
> 
> two renders of the same object: the left made with povray, the right made
> with blender... left has a ugly and wrong black area.. i've used only a
> spot light, there's noting that drop shadows so why that area is so black?
The end of the cylinder looks as black in one view as in the other.
It looks like the light source is very close to the object, making the far end 
receiving light at a very shalow angle.

-- 
Alain
-------------------------------------------------
Keep your eyes wide open before marriage, half shut afterwards.
Benjamin Franklin


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