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Bill Pragnell wrote:
> I agree with Thomas - looks wonderful, but er, run that past me again? :)
Thanks. I'll just have to make a tutorial. It would be easer to explain
the process visually (I'm a visual learner myself).
> Rock is so hard to get right. The only satisfactory solution I have found
> is isosurfaces, which carry their own problems.
Isosurfaces. Yeah. Two major reasons I don't use them for this kind of
thing: long render times, floating rocks. When I get a new computer, I
might be inclined to go back to them.
> I like the lack of scale
> here - these could easily be either the size of steps, or vast towering
> slabs. Keep it up!
I will! thanks!
~Sam
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