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Samuel Benge <stb### [at] thishotmail com> wrote:
> As an alternative to Warp's suggestion, you may want to try using
> eval_pigment.
Internally eval_pigment does exactly what my example, but it does it
every time you call it, and thus it's much slower. If you define a
pigment function yourself you only have to do it once and call the
same function repeatedly, which is much faster.
--
- Warp
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