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Warp wrote:
> Samuel Benge <stb### [at] thishotmailcom> wrote:
>> I knew that previously, but your answer made me wonder if 3.1 supported
>> fresnel reflection or not. It would appear that it does! Thanks!
>
> No, POV-Ray 3.1 doesn't support fresnel reflection. However, POV-Ray 3.6
> will support it even if you specify "#version 3.1".
Thanks, Warp. I don't know why it works that way, but thanks.
I knew my memory wasn't that bad.... I started using POV at 3.1, now
that I think of it.
~Sam
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