Samuel Benge <stb### [at] thishotmail com> wrote:
> I knew that previously, but your answer made me wonder if 3.1 supported
> fresnel reflection or not. It would appear that it does! Thanks!
No, POV-Ray 3.1 doesn't support fresnel reflection. However, POV-Ray 3.6
will support it even if you specify "#version 3.1".
--
- Warp
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