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clarkking nous apporta ses lumieres en ce 2007/07/01 19:14:
> I would like to use hdri to illuminate an object and create realism through
> using hdri lighting for my reflections, however I do not want any
> background, not transparent but I dont want the hdri image to appear in the
> background like i see in many images using hdri lighting. I just want
> portray the object but raise the realism of the texture using hdri. I have
> installed mega pov and using that now. Can i do this with light dome macro
> or a sky sphere? I have an example image but dont think i can post in this
> message.
>
>
As a light is not visible by itself, if you use the light dome technique, it
won't show in the background.
A sky_sphere is visible whenever any ray don't encounter any opaque object, it's
a background feature.
You may try a large sphere with the no_image atribute: that way, it's not
directly visible, but will show in reflections and refractions.
--
Alain
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Secular Humanism: Shit evolves.
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