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clarkking wrote:
> I've never used radiosity or hdri lighting so that should give some context
> to this current inquiry, and i thank you in advance.
>
> For radiosity to really have an effect on realism in a scene it should be
> used when there is more than one object right? I mean lets say i was
> rendering a "portrait" of say some geometric object adding radiosity would
> nt have any effect right, except for really long render times. IN this
> case to increase the realism of the object/scene i need to use HDR right.
> I know it really depends, but the question stands.
Why don't you test it? I always keep a special POV file called
"tester.pov" for these types of things.
To answer your question (I hope): The effects of radiosity can be seen
without the use of HDR or an HDR light probe. Also, you can use HDR
without radiosity. HDR backgrounds can affect a scene either by
reflecting off of reflective surfaces, showing through transparent
surfaces, or through indirect illumination (radiosity).
If you have a white background (not a light probe, just a background
statment set to rgb<1,1,1>), it will illuminate the scene if radiosity
is included in the global_settings block. If you add a light, then you
will see it bounce multiple times depending on the radiosity's
recursion_limit.
In short, you don't need to use HDR in order to use radiosity. Radiosity
alone will increase the realism of your scene.
~Sam
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