web.467fd4659e4618474729c3380@news.povray.org...
> Hi!
>
> I tried to make something small with isosurfaces and it doesn't map the
> textures correctly. That's how it looks like: (
> http://img339.imageshack.us/img339/7260/untitled3pw8.png ).
>
> As you can see, the texture-pattern changes depending on the cosinus. Does
> anyone have an idea how to prevent that? I really don't get why it does
> that :<
>
Checker pattern is actually a 3D cubic pattern.
It shows where it intersect with the surface unless you uv_map it
I don't see any solution with isosurface since it doesn't accept uv_mapping
Marc
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