POV-Ray : Newsgroups : povray.newusers : Need Help: Isosurface, cosinus and inverted textures : Re: Need Help: Isosurface, cosinus and inverted textures Server Time
28 Jul 2024 22:31:09 EDT (-0400)
  Re: Need Help: Isosurface, cosinus and inverted textures  
From: Marc
Date: 25 Jun 2007 11:40:47
Message: <467fe1ff@news.povray.org>

web.467fd4659e4618474729c3380@news.povray.org...
> Hi!
>
> I tried to make something small with isosurfaces and it doesn't map the
> textures correctly. That's how it looks like: (
> http://img339.imageshack.us/img339/7260/untitled3pw8.png ).
>
> As you can see, the texture-pattern changes depending on the cosinus. Does
> anyone have an idea how to prevent that? I really don't get why it does
> that :<
>
Checker pattern is actually a 3D cubic pattern.
It shows where it intersect with the surface unless you uv_map it
I don't see any solution with isosurface since it doesn't accept uv_mapping

Marc


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