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Caligula wrote:
> I can't get the camera to go where I want it to go, when I put in
> coordinates, it always ends up being rotated. What am I doing wrong (or
> what should I be doing right)?
As with any question:
What are you trying to do?
What are you doing?
(at least post your camera code)
What goes "wrong"?
(what do you mean rotated? there are 3 axes of rotation - which do you
have problem with?)
Where is the problem with using a standard camera and setting the
location and the look at points?
camera{
up y
right x*image_width/image_height
location <0,2,-10> //where the camera is
look_at <0,2,0> //where you want to look
angle 41
}
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