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I tried to do a mace with evenly spaced spikes. I found I could either do a
geodesic dome as mentioned above OR itterate repeatedly simulating the
"dimples" as electrons stuck to the surface of a sphere repulsing each
other - after a couple of hundred itterations, the opints are pretty evenly
spaced.
For the record, I cheated - I found a list of polar co-ordinates on the net
and just dumped them into an array - lots of dimples, yet (relatively) low
parse time.
Hope this helped
~Simon
"Allen" <nomail@nomail> wrote in message
news:web.467700fa911d3421793de9de0@news.povray.org...
> Hey World,
>
> Well, you have gotten me started on CGSphere stuff. I'm trying to model a
> small scene, but I have gotten stuck early on. I am attempting to model a
> golfball, but I can't find any resources on one. I just can't seem to
> figure out how to get the dimples on the ball. I can get one row, but
> then
> I still have tons others to hand place.
>
> Can anyone help me develop a macro for this? I can't figure out the
> formula
> that would allow this to be simplified. I'll post anything I do figure
> out... this isn't something that is easy to find information on.
>
> Thanks in advance,
> Allen
>
> ----
> View My Portfolio At
> http://allen.emailnuts.com/
>
>
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