POV-Ray : Newsgroups : povray.advanced-users : very fine lines in procedural textures : Re: very fine lines in procedural textures Server Time
8 Jul 2024 19:42:58 EDT (-0400)
  Re: very fine lines in procedural textures  
From: Alain
Date: 19 Jun 2007 05:56:14
Message: <4677a83e$1@news.povray.org>
Schwan379 nous apporta ses lumieres en ce 2007/06/18 18:32:
> I created a texture with very fine lines.
> But in the Image there are only a few dots left from the lines. The only way
> to get the lines in the image is th render with "+A0.0 +AM2 ...".
> Is there a way to tell Povray to "antialias" the texture, so that the Lines
> are visible in the image without using full scene Antialiasing and saving
> time?
> 
> thanks,
> Schwan379
> 
> 
> 
You can do one or several of the following:
Whiden the lines
Render at a larger size
Use a small amoune of focal blur
Use somewhat blury lines

-- 
Alain
-------------------------------------------------
To err is human, to forgive is not our policy.


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