Schwan379 wrote:
> I created a texture with very fine lines.
> But in the Image there are only a few dots left from the lines. The
> only way to get the lines in the image is th render with "+A0.0 +AM2
> ...".
> Is there a way to tell Povray to "antialias" the texture, so that the
> Lines are visible in the image without using full scene Antialiasing
> and saving time?
Perhaps as a workaround use a thicker, paler line with gradual rather than
sharp edges.
Rune
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http://runevision.com
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