web.46740c8bb9b3baa3fd8b0db80@news.povray.org...
> The blocks in that image were created using none of the methods mentioned
> above. I wrote a macro to create "eroded" bricks as mesh2 objects -
> basically a 'rounded' cuboid made purely of triangles which can then be
> perturbed using pigment functions not dissimilar to those used in
> isosurfaces.
Clever!
>
> I just need to tidy this macro up and then I'll post it. :-)
Yumm :-p--
Marc
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