POV-Ray : Newsgroups : povray.binaries.images : Mecha battle : Re: Mecha battle Server Time
4 Nov 2024 17:55:32 EST (-0500)
  Re: Mecha battle  
From: Simon
Date: 16 Jun 2007 04:09:52
Message: <46739ad0$1@news.povray.org>
I looks like a very good start - the light does look a little fake, however, 
it might help if you had a number of light sources / had light sources that 
would throw softer shadows. also, possibly, if you darkened the scene a 
little - it would make the mech's shield much clearer - maybe have it glow 
on nearby structures - have a look at the documentation on media.

That's about all I can suggest I'm afraid - I'm sure there's a few people on 
here more qualified than I am to give a useful response

A good start though!

"SharkD" <nomail@nomail> wrote in message 
news:web.4672e6b25856f9ea259503b20@news.povray.org...
> Here's a scene I did using some mecha models, Chris Colefax's City include
> and Rune's particle systems.
>
> Any suggestions on making it better?
>
> :)
>
> -Mike
>


--------------------------------------------------------------------------------


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.