POV-Ray : Newsgroups : povray.general : Can POV be made to "ignore" lights beyond a certain distance? : Re: Can POV be made to "ignore" lights beyond a certain distance? Server Time
31 Jul 2024 10:23:59 EDT (-0400)
  Re: Can POV be made to "ignore" lights beyond a certain distance?  
From: Penelope20k
Date: 11 Jun 2007 10:38:03
Message: <466d5e4b$1@news.povray.org>
note that, if your fade power is already high (up to 3) , that means that
your parameters are not well made..you must then reset your fade_power to 1,
or 0.9 (what i done often) , and then found the appropriate fade_distance
value ..
after you can play with the fade_power parameters to define the appropriate
level of attenuation .





news:466d5d43@news.povray.org...
> That the exact use of fade_power parameters.. you just need to increase it
> up to 1, and additionaly modify your fade distance factor
>
>
>
>
>

> news:web.464df9a83f9f67649073c0250@news.povray.org...
> > I'm working on a scene which I would eventually like to light with
> numerous
> > "torches" (point lights with fade_distance & fade_power).  Is there a
way,
> > in order to speed up rendering, to cause illumination to be calculated
> only
> > for objects within a certain distance of the light source, ignoring
those
> > further away for which the amount of illumination contributed would be
> very
> > small?
> >
> > Thanks in advance for replies.
> >
> > Regards,
> > Mike C.
> >
> >
> >
> >
>
>


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