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SharkD wrote:
> A couple of questions:
>
> 1) Is there a way to scale the whole effect? I need it to be larger.
You can scale up the individual particles. I'm pretty sure all the example
particle_element macros that comes with the system have a size setting, for
example smoke_startsize and smoke_endsize for the smoke.inc particle_element
macro.
You can also "scale up" the simulation by making all velocities that are
used bigger, possibly including gravity, depending on what you want.
#macro particle_emitvect (Clock) your_vector*your_scaling_factor #end
#macro particle_gravity (Clock,Point)
your_gravity_vector*your_scaling_factor #end
> 2) Is there a way to make it cast shadows?
Which particle_element macro are you talking about?
Rune
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http://runevision.com
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