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That is awesome Trevor, thank you very much.
I have been playing with it and seeing how you put it all together for the
last hour and have learnt a lot from following what you did.
As a complete beginner, having examples to work through is a real help.
It would have taken me years to define the RecAreaLight
Once again thanks
Chris
"Trevor G Quayle" <Tin### [at] hotmail com> wrote in message
news:web.4668252c9713ab9c150d4c10@news.povray.org...
> > An area light with projected_through should work. You just need to make
> > sure the area light is far enough away from the projected_through
rectangle
> > to get the amount of softness you want.
>
> I've thown together a quick macro and scene to demonstrate this below.
The
> radius and falloff angles work the same as for spotlights, however, the
> tightness parameter cannot be duplicated.
>
> //START
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