POV-Ray : Newsgroups : povray.advanced-users : Triangles faster than objects : Re: Triangles faster than objects Server Time
6 Oct 2024 13:50:42 EDT (-0400)
  Re: Triangles faster than objects  
From: Penelope20k
Date: 6 Jun 2007 05:53:30
Message: <4666841a@news.povray.org>
just a question ...

Is it the render (trace) which takes less time . or is it the parse time ?




news:web.464c7756a93451f1d8ef73430@news.povray.org...
> Hello,
> With my last render I noticed that if you render a scene which is divided
in
> triangles the render time is better than if you render the same scene
> divided in objects.
>
> For example, supose a scene formed by 50 objects with 100 triangles each
> one:.
>
>
//--------------------------------------------------------------------------
-
> //TRIANGLES version:
>
//--------------------------------------------------------------------------
-
> //5000 triangles = 5000 mesh2
> union{
>   //Triangle 1
>   mesh2 { [..] }
>   //Triangle 2
>   mesh2{  [..] }
>   [...]
>   //Triangle 5000
>   mesh2{  [..] }
> }
>
//--------------------------------------------------------------------------
-
> //OBJECTS version:
>
//--------------------------------------------------------------------------
-
> //50 objects = 50 mesh2
>   mesh2{ [..] } //Object 1
>   mesh2{ [..] } //Object 2
>   [...]
>   mesh2{ [..] } //Object 50
> //---------------------------------------------------------------------
>
> The TRIANGLES version has took 6 minutes to finish the render, while the
> OBJECTS version has took 8 minutes.
>
> Any comments?
>
> Regards,
>
> Joel.
>
>
>


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