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"Stephen" <mcavoys_AT_aolDOT.com> schreef in bericht
news:web.4654145575be5ba7c4e49fa40@news.povray.org...
>
> I missed this, nice one Thomas. I don't want to nitpick but I will :-)
> The garment is not a kilt it looks like a dress to me. Trust me, my mother
> was a dressmaker and she made kilts. The check of the tartan should always
> run parallel to the edges of the kilt. To do this you would need to use a
> rectangle instead of a cone. Then you would need to wrap the kilt around
> your figure. The pleats at the back, are square box pleats and it is all
> gathered and held together by a belt. The pleats on Dress kilts are
> stitched together at the top. You have the length just about right it is a
> tad short another four centimeters would do. Although it could be down to
> his calf's.
> I bet that's more than you wanted to know about kilts. They are not the
> simple garment they seem and if you animate them the movement is quite
> distinctive and complex. I wouldn't attempt it. (Yet :-)
> I think Janet is right about loading it into Poser (6).
>
Ah, Stephen! I expected your comments with dread :-)
I know. I didn't want to do a real kilt, only a make-believe, just to see
what a cone would do in terms of clothing. I probably shall experiment also
with rectangular pieces wrapped around the figure, but as you know, that is
a bit more work, although probably, highly satisfying.
One of the difficulties that I discovered, is to have a weave well-oriented
to the cloth, when that is not exactly a rectangle but an unwrapped mesh. In
RL that's easy, but in VL it's a headache and cannot be really done without
a lot of handwork probably... :-(
Thomas
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