POV-Ray : Newsgroups : povray.general : Fog > Light > Shadows : Re: Fog > Light > Shadows Server Time
31 Jul 2024 16:26:04 EDT (-0400)
  Re: Fog > Light > Shadows  
From: Samuel Benge
Date: 22 May 2007 12:42:51
Message: <46531d8b@news.povray.org>
St. wrote:
> Hi all
> 
>    Need a little help and advice if possible.

Steve,

Does your fog use color filtering? If yes, try to use it without. In 
addition to raising the assumed_gamma, try increasing the intensity of 
your light to compensate. Failing that, make sure all your objects are 
hollow, as this can sometimes result in weird fog effects, not just 
complete absence. Beyond these things, there are a bunch of other things 
you could try. The first that comes to mind is a transparent (and 
hollow) sphere around the camera with a transmit greater than 1. This 
will bump up the contrast of the image, and may give you the results you 
want (at the expense of render time). The good thing about POV-Ray is 
that there are usually a number of ways to arrive at a desired result. 
Try anything that sounds like it might be useful!

~Sam


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