POV-Ray : Newsgroups : irtc.stills : Before and After and new website : Re: Before and After and new website Server Time
20 May 2024 23:04:45 EDT (-0400)
  Re: Before and After and new website  
From: St 
Date: 8 May 2007 03:04:06
Message: <464020e6@news.povray.org>
"Tek" <tek### [at] evilsuperbraincom> wrote in message 
news:463d4743@news.povray.org...

> Interesting interpretation of the topic, very well suited to being a still 
> life. The background image really clashes badly with the colours and 
> layout of the foreground, which really emphasizes the fact that this image 
> isn't real. If that background wasn't visbile in direct comparison to the 
> CG objects the scene would look a lot better.

    I think you're dead right. I was torn about using that background but 
settled for it in the end. Now the scene is set, I'll experiment more with 
it.



Anyway aside from looking too
> clean this scene's pretty realistic IMO. All the objects need to be bumpy 
> and less shiny, apart from the metal tools which need to be more shiny. 
> But the octahedron pieces of rock, the diamonds, and the pieces of gold 
> look very good.

     For the rough diamonds, I used scattering and emitting media which I 
failed to mention in my text file! But it seemed to work ok.


For some reason the chunks of gold are a more gold colour than
> the finished cross.

    Yes, something else I should have explained in my text file! The gold 
grain that you see there is actually what is known as 'fine' gold, ie, pure 
gold, or .999 carat, or a more broader term, 24ct gold. When you see 24ct 
gold, it's really more orangy than when it's been alloyed with other metals 
to make a lesser carat of gold, like 9ct or 18ct, hence the colour 
difference.


Anyway there's a lot of detail in the scene, I hope you
> keep working on it to remove the excessive "perfection" because I think it 
> has the potential to be really realistic.

     Thank you Tek! I will keep on working on this.

     ~Steve~


>
> -- 
> Tek
> http://evilsuperbrain.com
>
>


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