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Well the sucking effect is created using a funny shaped lens, but as far as
I know it's impossible to make a lens that will rotate things...
Although maybe if I stick a radial normal on there... hmm...
--
Tek
http://evilsuperbrain.com
"Thomas de Groot" <t.d### [at] internlDOTnet> wrote in message
news:463c363b$1@news.povray.org...
>
> "Tek" <tek### [at] evilsuperbraincom> schreef in bericht
> news:463bf0e5@news.povray.org...
>>I seem to be suffering a bit of creative drought.
>
> Really?? :-)
>
>> Uh... anyway... The cool black hole effect is achieved with a refractive
>> object shaped so that it has no refraction at the edges when viewed from
>> the camera's point of view, effectively making it a 2D distortion. I then
>> use several such objects at different distances to create the event
>> horizon, the "sucking" effect, and the smaller distortion on the ship.
>
> I am not sure I understand the technical part, but it is very clever
> nonetheless.
> To make it even better: black holes spin usually, dragging light with
> them. Could you simulate that distortion too?
>
> Thomas
>
>
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